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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ | 5 #ifndef CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ |
6 #define CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ | 6 #define CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ |
7 | 7 |
8 #include <d3d11.h> | 8 #include <d3d11.h> |
9 #include <d3d9.h> | 9 #include <d3d9.h> |
10 // Work around bug in this header by disabling the relevant warning for it. | 10 // Work around bug in this header by disabling the relevant warning for it. |
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248 media::VideoDecodeAccelerator::Client* client_; | 248 media::VideoDecodeAccelerator::Client* client_; |
249 | 249 |
250 base::win::ScopedComPtr<IMFTransform> decoder_; | 250 base::win::ScopedComPtr<IMFTransform> decoder_; |
251 base::win::ScopedComPtr<IMFTransform> video_format_converter_mft_; | 251 base::win::ScopedComPtr<IMFTransform> video_format_converter_mft_; |
252 | 252 |
253 base::win::ScopedComPtr<IDirect3D9Ex> d3d9_; | 253 base::win::ScopedComPtr<IDirect3D9Ex> d3d9_; |
254 base::win::ScopedComPtr<IDirect3DDevice9Ex> d3d9_device_ex_; | 254 base::win::ScopedComPtr<IDirect3DDevice9Ex> d3d9_device_ex_; |
255 base::win::ScopedComPtr<IDirect3DDeviceManager9> device_manager_; | 255 base::win::ScopedComPtr<IDirect3DDeviceManager9> device_manager_; |
256 base::win::ScopedComPtr<IDirect3DQuery9> query_; | 256 base::win::ScopedComPtr<IDirect3DQuery9> query_; |
257 | 257 |
258 base::win::ScopedComPtr<ID3D11DeviceContext> d3d11_device_context_; | |
259 base::win::ScopedComPtr<ID3D11Device > d3d11_device_; | 258 base::win::ScopedComPtr<ID3D11Device > d3d11_device_; |
260 base::win::ScopedComPtr<IMFDXGIDeviceManager> d3d11_device_manager_; | 259 base::win::ScopedComPtr<IMFDXGIDeviceManager> d3d11_device_manager_; |
261 base::win::ScopedComPtr<ID3D11Query> d3d11_query_; | |
262 base::win::ScopedComPtr<ID3D10Multithread> multi_threaded_; | 260 base::win::ScopedComPtr<ID3D10Multithread> multi_threaded_; |
263 | 261 |
264 // Ideally the reset token would be a stack variable which is used while | 262 // Ideally the reset token would be a stack variable which is used while |
265 // creating the device manager. However it seems that the device manager | 263 // creating the device manager. However it seems that the device manager |
266 // holds onto the token and attempts to access it if the underlying device | 264 // holds onto the token and attempts to access it if the underlying device |
267 // changes. | 265 // changes. |
268 // TODO(ananta): This needs to be verified. | 266 // TODO(ananta): This needs to be verified. |
269 uint32 dev_manager_reset_token_; | 267 uint32 dev_manager_reset_token_; |
270 | 268 |
271 // Reset token for the DX11 device manager. | 269 // Reset token for the DX11 device manager. |
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375 | 373 |
376 // Function pointer for the MFCreateDXGIDeviceManager API. | 374 // Function pointer for the MFCreateDXGIDeviceManager API. |
377 static CreateDXGIDeviceManager create_dxgi_device_manager_; | 375 static CreateDXGIDeviceManager create_dxgi_device_manager_; |
378 | 376 |
379 DISALLOW_COPY_AND_ASSIGN(DXVAVideoDecodeAccelerator); | 377 DISALLOW_COPY_AND_ASSIGN(DXVAVideoDecodeAccelerator); |
380 }; | 378 }; |
381 | 379 |
382 } // namespace content | 380 } // namespace content |
383 | 381 |
384 #endif // CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ | 382 #endif // CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ |
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